Hi so I have a round gui and I am having problems to be closed even i the gui open tween is not done if thats the case why the problem accours.
Basicly i want so when you press Q in this case the gui shall open and when the key goes up its shall close but what the problem is that if you click/tap and dont hold it will stay open when it shall close
Example When i am holing the q button: Closes when Q key goes up
((This is what i want but when i dont hold the Q button just tap/Click it basicly))
https://gyazo.com/b6e0dd5a699bb8360914f29e143398de
Example When I tap/click the q button: Stays open ((need to tap again to close))
https://gyazo.com/378b2864b5e99906c034b823a99ed4c6
The Code
local UserInputSevice = game:GetService("UserInputService")
UserInputSevice.InputBegan:Connect(function(InputKey)
if InputKey.KeyCode == Enum.KeyCode.Q then
Gui.Main:TweenSize(UDim2.new(0.330, 0, 0.600, 0), nil, nil, 0.5)
end
end)
UserInputSevice.InputEnded:Connect(function(InputKey)
if InputKey.KeyCode == Enum.KeyCode.Q then
Gui.Main:TweenSize(UDim2.new(0, 0, 0, 0), nil, nil, 0.5)
end
end)