Need help with CFrames

Hello there, I’m making a Handcuff System and I’m making a prone animation, how would I make it so the player faces the ground? I’m reusing this script from a free taser

t.CFrame = CFrame.new(t.Position.x,t.Position.y,t.Position.z,0,-1,0,0,0,-1,1,0,0)

image

This works but it looks up not down (Shown in image)

Which value do I edit in it to make the character face the ground? Because when I changed some number it automatically broke.

2 Likes

I believe you need to flip the first -1 to be 1. You should try making CFrames by multiplying several CFrame.fromAxisAngle() calls, it is easier to figure these out.

Yes I figured out that making it out different way is easier and more efficent

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.