How can I reach the player when player respawns? On script
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Iām not sure what exactly you want. If you want to get the player from the new character you can use Players:GetPlayerFromCharacter(character).
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try this
local pl = game:GetService("Players")
function pcome(p)
p.CharacterAdded:Connect(function(c)
local hum = c:WaitForChild("Humanoid")
hum.Died:Connect(function()
wait(pl.RespawnTime + 0.1)
-- c = character and character just re-spawned
end)
end)
end
pl.PlayerAdded:Connect(pcome)
c will be our character when respawn