Need help with dialog script

Ok so I made a dialog script but when I play the game it doesn’t work

local Dialog = script.Parent

Dialog.DialogChoiceSelected:Connect(function(Player, Choice)
	if not Player then return end
	if Choice == Dialog.A.B.C.D then
		print("It works")

Any suggestions?

Theres really not a lot to go off of here, but this line looks a bit suspect.

if Choice == Dialog.A.B.C.D then

try this instead

if Choice == Dialog.A or Choice == Dialog.B or Choice == Dialog.C or Choice == Dialog.D then

Assuming you are using roblox’s built in dialog system, without taking the time to research the properties and events, this is what looks like it is wrong.