I am trying to add GUI to my game however it shows up perfectly fine in the editor with Anchor points set to {0.5, 0.5} however when the game starts the UI on the left side is moving weirdly. I’m not too familiar with how the GUI system works in Studio so would greatly appreciate it if somebody could give me some guidance. I also tried using the AutoScale Lite plugin however that just bugged most of the UI positioning and scaling out even more.
It is a really good plugin and can fix your problem, and also will make the UI fit for mobile, and etc. When you use it, use Unit Conversion. And do position and scale.
I have already tried using that. Maybe I’ve been using it wrong however it seems to make Buttons stretched and disproportioned. Should I be selecting everything in my GUI when using it? Also should I select Scale on Position and Scale setting?