Hey everyone! About a month ago, I launched a new mecha-based fighting game.
For the first two weeks, almost all traffic came from search, but just last week, I finally started getting Home recommendations yay
Now, while some of the stats aren’t ideal, I think this is a solid baseline to build from and improve both game quality and Home performance. The game currently sits around 30 CCU on average.
A few days ago, the algorithm seemed to “test” the game. It spiked to 280 CCU before dropping the next day and hasn’t recovered since. My guess is that Home recommendation data is still being gathered, and the algorithm is waiting on more D7 related signals from Home players before pushing further.
^As you can see most of the signals are blank as the data hasn’t been gathered yet
Anyways, I’d really appreciate some feedback or advice from experienced developers on how to:
- Increase CCU and impressions organically
- Improve retention and overall game quality
There are a few minor bugs left to fix, but nothing game breaking(that I know of for now). Any insights or tips are super welcome!
game ^


