Need help with making ship hover

I’m making this spaceship but I have no idea how to make it suspended in the air. It’s not anchored or anything, it can be moved around using AssemblyLinearVelocity and collide with stuff. The ship is also fairly large and more stuff can be built on it so idk if it’s too heavy to hover.

It does hover when using part.AssemblyLinearVelocity = part.CFrame.LookVector * [number] but there are times where it can be “parked” mid-air, and it needs to hover.

Use a VectorForce constraint, which applies a continuous force to the assembly and
set its upward force to AssemblyMass * workspace.Gravity to exactly cancel weight
then attach it at the models center of mass via an Attachment so it stays level and stable