I’m making this spaceship but I have no idea how to make it suspended in the air. It’s not anchored or anything, it can be moved around using AssemblyLinearVelocity
and collide with stuff. The ship is also fairly large and more stuff can be built on it so idk if it’s too heavy to hover.
It does hover when using part.AssemblyLinearVelocity = part.CFrame.LookVector * [number]
but there are times where it can be “parked” mid-air, and it needs to hover.