Here is my terrible placement code:
local BlocksFolder = game.Workspace.Blocks
local BlockPrev = game.Workspace["Blocks Preview"]
local plr = game:GetService("Players").LocalPlayer
local mouse = plr:GetMouse()
script.Parent.Equipped:Connect(function()
local target = game.Workspace.Baseplate
mouse.TargetFilter = BlockPrev.BlockPreview
while true do
task.wait()
BlockPrev.BlockPreview.Position = Vector3.new(mouse.Hit.X,1.5, mouse.Hit.Z)
end
end)
script.Parent.Unequipped:Connect(function()
BlockPrev.BlockPreview.Position = Vector3.new(5, 1.5, -10)
end)
script.Parent.Activated:Connect(function()
local glass = game.Workspace.Blocks.Glass_Block:Clone()
glass.Parent = game.Workspace
glass.Position = BlockPrev.BlockPreview.Position
end)
I need help with making it better because i do not know how to make one and this is my first try.
If help is given please leave this part of the code in it:
local BlocksFolder = game.Workspace.Blocks
local BlockPrev = game.Workspace["Blocks Preview"]