W_MNQ
(federaltaxess)
1
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What do you want to achieve? I would like my gun model to show up in front of the torso
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What is the issue? My gun model is inside of the torso when I playtest. I am using a R6 avatar
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What solutions have you thought of so far? None, I don’t know any
Code:
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
local Gun = game.ServerStorage["Gun Model Display"]:Clone()
Gun.Parent = Character
Gun.Union.CFrame = Character.Torso.CFrame
Gun.Body.Part0 = Character.Torso
Gun.Union.Orientation = Vector3.new(-30, 90, 0)
end)
end)

J_lukasval
(J_lukasval)
2
Try Model:PivotTo(CFrame) if you didn’t know this already
W_MNQ
(federaltaxess)
3
How would I use it in this context
J_lukasval
(J_lukasval)
4
Use the model positioning (set model:pivotto(cframe)), and once it has been set, weld it.
W_MNQ
(federaltaxess)
5
Thank you! (keystrokes keystrokes keystrokes)
system
(system)
Closed
6
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