Script in ServerScriptServine
local Replicated = game:GetService("ReplicatedStorage")
local RemoteEventTest = Replicated:WaitForChild("RemoteEventTest")
local function PartCreate(player,playerColor,playerPos)
print(player.Name .. " Fire the event")
local Part = Instance.new("Part")
Part.BrickColor = playerColor
Part.Position = playerPos
Part.Parent = workspace
end
RemoteEventTest.OnServerEvent:Connect(PartCreate)
LocalScript in StaterPlayerScript
local Replicated = game:GetService("ReplicatedStorage")
local RemoteEventTest = Replicated:WaitForChild("RemoteEventTest")
RemoteEventTest:FireServer(BrickColor.Red, Vector3.new(-74,0.5,57))
The error