I’m trying to spawn a model when someone uses the proximity prompt however the model never spawns
local spawnLocation = workspace.SpawnFord.Position
local model = game:GetService("ServerStorage"):WaitForChild("Ford"):Clone()
local prompt = script.Parent
prompt.Triggered:Connect(function(player)
model:MoveTo(Vector3.new(spawnLocation))
model.Parent = workspace
print("Spawned")
end)
It prints Spawned but it isn’t spawned in and there are no errors in the output. Any help is much appreciated!
Are you doing the move script first and then sending it to the workspace? Isn’t it the other way around? First you send it to the workspace and then you move it?