Need help with spawning model with proximity Prompt

I’m trying to spawn a model when someone uses the proximity prompt however the model never spawns

local spawnLocation = workspace.SpawnFord.Position
local model = game:GetService("ServerStorage"):WaitForChild("Ford"):Clone()
local prompt = script.Parent

prompt.Triggered:Connect(function(player)
	model:MoveTo(Vector3.new(spawnLocation))
	model.Parent = workspace
	print("Spawned")
end)


It prints Spawned but it isn’t spawned in and there are no errors in the output. Any help is much appreciated!

1 Like

Why are you wrapping a Vector3 inside of a Vector3

i didnt know, i guess i was making sure it was casted correctly?

Uhhh try just putting it as spawnLocation and let’s see if that works

Are you doing the move script first and then sending it to the workspace? Isn’t it the other way around? First you send it to the workspace and then you move it?