ive took a little break from modelling, and am starting to get back to it, i’m making this
thors hammer, and i want to know how to give the cylinder those stripes, and making it clean
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I’d suggest learning about hard-surface modeling. That’s how you would usually make something like that. There are plenty of good tutorials on YouTube by people like Josh Gambrell. Just searching “hard surface modeling” will yield tons of great results.
You can model yourself small parts and duplicate them.
Or you can extrude, scale, rotate and grab soem faces to create the effect, to make this shape.
Also you can use textures and uvMapping instead, good luck!
yes, i can do that, but i was trying to find a faster and more efficient way to do this