Need ideas for UI display

Not exactly sure if this is the right category but it is support for my game design soooo…

Anyways, im making a game with dogs and theres breeding ofc. I have a thing where you can put two dogs in and have them breed to get 1 of 2-3 possible combos. My issue is that not EVERY dog can combine with each other YET and i dont know if they’ll all be finished in time for when the game is gonna be ready for release. (Plus i need update material), so how should i display the breedable dogs?

Ive tried brainstorming different ideas but i dont know how i should design this ui. All advice and ideas are appreciated :slight_smile:

Add a green border for the ones that can be bred and a red border for the ones that cant. Or add a text inside them that says if they can or cannot be bred

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Okay thats a good idea. Ill try it out and see if i like how it looks. I was thinking abt maybe making an index for it, but i dont want players to have to spend time reading which dogs work with each other. So, youre idea is definitely more convenient

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Those are pretty much the best ideas, I think. Alternatively, if you have a UI for breeding, you could only indicate that a dog is incompatible when the player wants to use it there.

It’s probably best to post topics about UI design in Help and Feedback > Art Design Support next time, but someone please correct me if I’m wrong

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Ok ur probably right abt the category. I kinda took “game design” as something like this, but art design is probably a much more accurate place :slight_smile:

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After some speculation, i decided this was the best way. Thank you a lot :slight_smile:

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