Hello! Recently I’ve been working on one of my games I started. I feel like I’ve gotten it in a playable state, how ever I don’t want to put any Robux in advertising before I get some more feedback on the game.
The games concept is fairly simple: It’s rocket arena, however every 30 seconds a random event happens(someone becomes super fast, or a tornado spawns, ETC).
I want to know what works with the game, what I could improve, and if you would play the game if you saw it pop up as an ad.
I love the concept! It’s kinda like plates of fate but a fighting game.
With the style you have, I personally would prefer r6 over r15 as long as it doesn’t break anything. (Isn’t really a problem)
A way to mute the music would be nice.
The Guis could use some work, just some simple font changes and colors could make it more visually pleasing.
What @Bu_sy is saying about the dev products doesn’t really sound appealing to me. It can possibly make you robux, but for a fighting game I feel it would be very frustrating.
In my opinion the gameplay feels bland its just a fighting game with two free model weapons and with a couple of classes which slightly alter gameplay I think more effort should be put into the design. I also have seen the map before I can’t remember where so is that another free model? It just seems like a game based on free models.
The free models are just rocket arena, the map is also from rocket arena. Don’t see why I would change that aspect of the game, but thanks for your insight