Need some help with CFrame object not rotating right

Hello, here is my problem when I add a texture to my mesh, whether with SurfaceAppaerance or directly on the texture id, my mesh disappears. I don’t know why so if someone could help me I thank him in advance

Before texture:

After texture:

1 Like

im not experienced with this kind of stuff but maybe try to add a texture instead of surface appearance
once again im not experienced with this kind of stuff but im still trying to help

I would try a couple of things, reimporting the mesh, as well as the texture ID. But also check the texture properties and make sure the transparency is where it needs to be and also the color it needs to be.

I think SurfaceAppearance is not the correct way of adding a texture

If it comes from Blender, you should do it in Blender Uv Unwrapping.

If not, try using
Texture image
Or Decal In all faces image

SurfaceAppearance is for PBR materials

I don’t know what happened but I re import the mesh and it worked