Basicly what can i do so it wont be like this and be as it was before i sit on the seat
so the issue is that how do i do so it wont be like this so it will be how it was before i sit on the seat but it can still rotate around?
Video on whats wrong:
https://gyazo.com/00d83664f5b0f23728fd0c37b9cbd546
have tried with playing around with mouse but cant get it to work
The code:
Mouse.Move:Connect(function()
if CanShoot == true then
local Pos = Mouse.Hit.Position
S.Parent.Parent.RotationPart.CFrame = CFrame.new(S.Parent.Parent.RotationPart.CFrame.Position,Pos)
---S is a seat i got to get the right part in the model
end
end)