Need some help with my game

Okay so for the past almost month ive been working on my horror game inspired by doors, and the rooms look okay but not super good, what are some ways/tips i can use to make my rooms look more readable and eye catching?

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Can you upload an image?




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Maybe add some baseboards; it is hard to tell, but it looks like you added some In the last image but not in the others. This would give a better distinction between the floor and the walls.

i could do that, for the ceiling it also looks kinda flat, what could i do for that, could i kinda make it like an arch?

Yes, an arched ceiling would look much better. The simplest version: instead of one flat ceiling plane, use 3 angled planes; a flat center strip and two angled side pieces that slope down toward the top of the walls (basically an octagonal/paneled vault, not a smooth curve).


I can’t tell depth on this image, but it looks like you have an arched ceiling.

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alright, thanks, i just needed some tips to improve the hotel rooms just to get them up-to date

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Some separation amongst the walls in corners would be like, as in, you could have an differently colored wood column separating two walls meeting in a corner.

It is hard to see but i feel like some more color variety and trims to the windows and other places could help alot.

Hope this helps! :hidere:

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Yo i’ll test ur game sounds fun

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