Hey so I am making a color block game with 10 rounds and when players reach round 10, i want to give them a “WIN”. I already made the leaderboard for it :
local DataStoreService = game:GetService("DataStoreService")
local DataStore = DataStoreService:GetDataStore("GamesPlayed")
game.Players.PlayerAdded:Connect(function(Player)
local Leaderstats = Instance.new("Folder")
Leaderstats.Name = "leaderstats"
Leaderstats.Parent = Player
local PlayerWins = Instance.new("StringValue")
PlayerWins.Name = "Wins"
PlayerWins.Value = DataStore:GetAsync(Player.UserId) or 0
PlayerWins.Parent = Leaderstats
end)
game.Players.PlayerRemoving:Connect(function(Player)
DataStore:SetAsync(Player.UserId, Player.leaderstats.Wins.Value)
end)
The issue is I don’t know where to input +1 win in my mainframe script :
while true do
local Timer = 31
for i = Timer, 0, -1 do
task.wait(1)
print(i)
end -- Intermission timer
local Round = 0
local StarterBlock = game.Workspace.StarterBlock
for i=1,3 do
Circles = game.Workspace.Circles:GetChildren()
Chosen_Colour = Circles[math.random(1,#Circles)]
game.ReplicatedStorage.Colour.Value = Chosen_Colour.Name --- ROUND 1 AND 2
task.wait(6)
StarterBlock.Transparency = 1
StarterBlock.CanCollide = false
wait(2)
for number,Circle_Colours in pairs(Circles) do
for number,Circle_Part in pairs(Circle_Colours:GetChildren()) do
Circle_Part.Transparency = 1
Circle_Part.CanCollide = false
end
end
for number, Circle_Part in pairs(Chosen_Colour:GetChildren()) do
Circle_Part.Transparency = 0
Circle_Part.CanCollide = true
end
wait(3) -- waits again
for number,Circle_Colours in pairs(Circles) do
for number,Circle_Part in pairs(Circle_Colours:GetChildren()) do
print("h")
Circle_Part.Transparency = 0
Circle_Part.CanCollide = true
Round += 1
end
end
end
print("Round 1, 2 and 3 completed")
for i=1,2 do
Circles = game.Workspace.Circles:GetChildren()
Chosen_Colour = Circles[math.random(1,#Circles)]
game.ReplicatedStorage.Colour.Value = Chosen_Colour.Name
task.wait(5)
-- ROUND 4,5
for number,Circle_Colours in pairs(Circles) do
for number,Circle_Part in pairs(Circle_Colours:GetChildren()) do
Circle_Part.Transparency = 1
Circle_Part.CanCollide = false
end
end
for number, Circle_Part in pairs(Chosen_Colour:GetChildren()) do
Circle_Part.Transparency = 0
Circle_Part.CanCollide = true
end
wait(3)
for number,Circle_Colours in pairs(Circles) do
for number,Circle_Part in pairs(Circle_Colours:GetChildren()) do
print("h")
Circle_Part.Transparency = 0
Circle_Part.CanCollide = true
Round += 1
end
end
end
print("Round 4, 5 and 6 completed")
for i=1,3 do
Circles = game.Workspace.Circles:GetChildren()
Chosen_Colour = Circles[math.random(1,#Circles)]
game.ReplicatedStorage.Colour.Value = Chosen_Colour.Name
task.wait(3)
-- Round 6,7,8
for number,Circle_Colours in pairs(Circles) do
for number,Circle_Part in pairs(Circle_Colours:GetChildren()) do
Circle_Part.Transparency = 1
Circle_Part.CanCollide = false
end
end
for number, Circle_Part in pairs(Chosen_Colour:GetChildren()) do
Circle_Part.Transparency = 0
Circle_Part.CanCollide = true
end
wait(3)
for number,Circle_Colours in pairs(Circles) do
for number,Circle_Part in pairs(Circle_Colours:GetChildren()) do
print("h")
Circle_Part.Transparency = 0
Circle_Part.CanCollide = true
Round += 1
end
end
end
print("Round 6,7 and 8 completed")
for i=1,2 do
Circles = game.Workspace.Circles:GetChildren()
Chosen_Colour = Circles[math.random(1,#Circles)]
game.ReplicatedStorage.Colour.Value = Chosen_Colour.Name
task.wait(2)
-- ROUND 9,10
for number,Circle_Colours in pairs(Circles) do
for number,Circle_Part in pairs(Circle_Colours:GetChildren()) do
Circle_Part.Transparency = 1
Circle_Part.CanCollide = false
end
end
for number, Circle_Part in pairs(Chosen_Colour:GetChildren()) do
Circle_Part.Transparency = 0
Circle_Part.CanCollide = true
end
wait(3)
for number,Circle_Colours in pairs(Circles) do
for number,Circle_Part in pairs(Circle_Colours:GetChildren()) do
print("h")
Circle_Part.Transparency = 0
Circle_Part.CanCollide = true
Round += 1
local StarterBlock = game.Workspace.StarterBlock
StarterBlock.Transparency = 0
StarterBlock.CanCollide = true
end
end
end
print("Round 9 and 10 completed")
end
Any help is appreciated