Proximity prompt needs to be triggered 2 times before it works, why is that?
--Services--
local ReplicatedStorage = game:GetService("ReplicatedStorage")
--Alarm Bool Values
local AlarmBoolFolder = ReplicatedStorage.AlarmBoolValues
local FireBool = AlarmBoolFolder.AlarmFire
local EvacBool = AlarmBoolFolder.AlarmEvacuation
local LockBool = AlarmBoolFolder.AlarmLockdown
--Variables--
local ShutdownModel = workspace:FindFirstChild("AlarmShutdown")
local LockButton = workspace.Lockdown.Button:FindFirstChild("LockdownPrompt")
local FireButton = workspace.Fire.Button:FindFirstChild("FirePrompt")
local EvacuationButton = workspace.Evacuation.Button:FindFirstChild("EvacuationPrompt")
local Shutdown = workspace.AlarmShutdown.Button:FindFirstChild("ShutdownPrompt")
--Function--
local function ToggleAlarm(AlarmButton:ProximityPrompt, BoolValue, Light, Sound)
AlarmButton.Triggered:Connect(function()
Sound.Parent = workspace.AlarmSounds
Sound:Play()
BoolValue.Value = true
Light.Material = Enum.Material.Neon
end)
end
local function ToggleOff(BlueLight, RedLight, BlackLight)
BlueLight.Material = Enum.Material.Glass
RedLight.Material = Enum.Material.Glass
BlackLight.Material = Enum.Material.Glass
end
--Main Script--
LockButton.Triggered:Connect(function()
ToggleAlarm(LockButton, LockBool, Shutdown.Parent.Parent:FindFirstChild("Bluelight"), ReplicatedStorage.Sounds.Lockdown)
end)
FireButton.Triggered:Connect(function()
ToggleAlarm(FireButton, FireBool, Shutdown.Parent.Parent:FindFirstChild("Redlight"), ReplicatedStorage.Sounds.Lockdown)
end)
EvacuationButton.Triggered:Connect(function()
ToggleAlarm(EvacuationButton, EvacBool, Shutdown.Parent.Parent:FindFirstChild("Yellowlight"), ReplicatedStorage.Sounds.Lockdown)
end)
Shutdown.Triggered:Connect(function()
for Index, Value in ipairs(AlarmBoolFolder:GetChildren()) do
Value.Value = false
end
ToggleOff(ShutdownModel.Bluelight, ShutdownModel.Redlight, ShutdownModel.Yellowlight)
for Index, Value in ipairs(workspace.AlarmSounds:GetChildren()) do
Value:Destroy()
end
end)
This is the code im using… Can anyone help me out and tell me why this isn’t working the way i want it to… thanks!