I’m working on the Final Script for my Nuke but the UnAnchoring wont work
as the NukeBlast Grows i want the MainPart of it to UnAnchor anything it touches as it grows
nothing on my Map is Unanchoring as the NukeBlast Main Part touches it
Anything I’m doing wrong? is it Client Sided?
Script
script.Parent.Main.Touched:Connect(function(TouchedPart)
TouchedPart.Anchored = false
end)
Yes its a very Basic Script best I could come up with
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Check if the TouchedPart
returned back is an actual BasePart?
script.Parent.Main.Touched:Connect(function(TouchedPart)
if TouchedPart:IsA("BasePart") then
TouchedPart.Anchored = false
end
end)
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It should be able to, if they are BaseParts
(Or the Part icons in your Explorer)
ok it works thanks man! now ill be adding explosions to it using this method
this was also for my hangout game i been working on for 3 weeks now im gonna be showcasing it again with its new map and features