Neon Transparency Inversion

Neon seems to have an issue with rendering at partial transparencies. Transparency values of 0 and 1 work as intended, whereas values in between appear inverted.
For example, when transparency is set to 0.1 (almost opaque), it renders nearly transparent. When set to 0.7 (almost transparent), it seems to render mostly opaque, etc.

The scale below should be transparent at the top and gradually become more opaque at the bottom. The red text is transparency.

[strike]I’m not sure how reproducible this is (only tested on my laptop).[/strike] I’m running Windows 10 with AMD graphics.
EDIT: Bug is not reproducible on either Android or iOS.

Can repro with win7 + nvidia gfx

Same goes for Windows 8.1, NVIDIA GeForce - The question is then whether it’s present on mobile (android + iOS) and Mac. Though there’s other threads reporting this bug as well, so let’s hope it’ll get fixed soon (as well as added glow effect to neon)

Can confirm. I just noticed this and was going to post about it.

I’ll let the guy who made it know.

Seems to be fixed everywhere except for place thumbnails.

Glow does not work on thumbnails either.

Is this fixed for everybody now? If not can you provide what graphics card (exactly) you have and what OS you are running?

Yeah this is fixed for me.

2x ASUS GTX970 OC Edition

Yeah it is fixed.