You can write your topic however you want, but you need to answer these questions:
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What do you want to achieve?
To make a smooth ball not lagging when the ball is thrown. -
What is the issue?
The ball stutters a few seconds after throwing the ball.
(I can’t send a video since my laptop is pretty bad in recording but you can see the issue in the place):
fmp beta dev pitch - Roblox
To replicate the issue say :pb in chat to spawn a ball in, equip the TI tool and press F right at the ball to pick it up. Then hold LMB to throw the ball and release to release the ball throw.
You can also replicate the issue by equipping the GK tool and pressing F as well then holding T and releasing it.
The issue is quite rare but it can be very annoying.
When it does happen the ball doesn’t stop lagging and sometimes breaks react (basically every other tool’s keybind for the ball to react.)
It can be fixed by using normal GK react on it (for example GK tool + C) -
What solutions have you tried so far?
I’ve given network ownership more than once to the ball when throwing/picking up the ball and I know the player has network ownership of the ball since the Player is the Value of the object value of the ball which replicates the network ownership.
If you need to see the script of anything then please LMK and I’ll send it.