So to my understanding, if a client has network ownership of a part, they are able to change the physics data of that part and only that should replicate to the server. That being said, I would just like to clarify:
If a client has network ownership of a part, and they changed any attribute properties I’ve set on that part, would that change replicate onto the server? It shouldn’t, correct? Sorry if this is a waste of a topic I just want to make sure.