NetworkClient:PlayerConnect crashes Studio when using a plugin

Whenever I call NetworkClient:PlayerConnect while using a plugin, Roblox Studio crashes. I called NetworkClient:PlayerConnect in the command bar using the following code:

game:GetService("NetworkClient"):PlayerConnect(0, "localhost", 53640)

The function executed with no problems. But calling the function at the plugin’s security level seems to crash Roblox Studio and it reproduces the bug. The bug happens 100% of the time.

This bug ruins my Multiplayer Studio plugin and a few other multiplayer studio plugins on the Catalog.

1 Like