When creating a rope constraint in a player for the player grabbing him everything seems fine, yet the player who is grabbed is glitching out. I have already created the weld constraint and it works fine, yet the rope constraint doesn’t work the same.
The network owner is the player who is grabbing him.
I’m wondering if it’s possible to have an easy simple fix with network owner or if I have to clone things client sided and or create a false player when grabbed
Examples:
robloxapp-20200507-1639166.wmv (1.5 MB) robloxapp-20200507-1640215.wmv (1.8 MB)
Here are the mp4 versions for everyone who doesn’t want to download them.
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