NetworkOwnerShip Question

Hello, hope you are feeling well! Currently I am a bit stuck on NetworkOwnerShip, there are some people that can move my animals to a side because of it. My question is, should I set NetworkOwnerShip to the server? I am scared of making the animal look laggy but making this change. Will it be the same or better? I need answers cuz, as I said, I don’t want my animals to move with lag. They are currently smooth and the NetworkOwnerShip is set to automatic.

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If you set the ownership to server there will be replication lag it wont necessarily make it better

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Should I just use Lerp to move the animals?
EDIT: Or will this lag as well?

Setting Network ownership to server would have server influence it. Exploiters can abuse local network ownership and literally throw your NPC’s off the map, so other than the players character, I’d suggest you set it on server

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It should work I guess, it will work with body movers too. Try it and see which one gives you best result

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I am currently using BoyMovers to move the animals around, exploiters can still do whatever they want with the NetworkOwnerShip.

Yeah but won’t it look laggy for players? Imagine seeing my animals moving pretty laggy.

actually, not really, from what I’ve seen, putting it on server makes it seem LESS laggy. Because clients aren’t effecting the NPC’s

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On top of havoc’s response, another reason it would be less laggy is instead of replicating the physics from the client to server then replicating it to other clients, you can set the network ownership to server and just directly replicate it from server to all clients which is faster.

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