Hello again.
I set a few unanchored parts to the server using :SetNetworkOwner()
, and it works in studio, but not in the actual game itself. How can I fix this issue?
Thanks, Expistic
Hello again.
I set a few unanchored parts to the server using :SetNetworkOwner()
, and it works in studio, but not in the actual game itself. How can I fix this issue?
Thanks, Expistic