there’s an invisible frame where tools are placed, which blocks some gui buttons from being clicked
easy fix:
set Active property to false
also the broken hopperbin bug that already has been reported
there’s an invisible frame where tools are placed, which blocks some gui buttons from being clicked
easy fix:
set Active property to false
also the broken hopperbin bug that already has been reported
Thanks for the visual! I’ll check this out!
I can’t tell if it’s by design or oversight, but are HopperBins intended to be deselected when a new tool is added to the Backpack? The code is clearly there to unequip HopperBins when a new tool is equipped (added to the character), but the same function is used in both places.
It doesn’t make sense to me to deselect a HopperBin when a tool is only added to the Backpack. It doesn’t break my game but it makes gameplay slightly annoying, and I’m not sure if there was a reason for this.
Excellent find! No that was not by design, I’ll fix that in the next version.
Um, this bug is still a thing. Posting this since a week has gone by and it is still not yet fixed.
repro place: Player List bug - Roblox
What to do at repro place In Studio:
Same thing happens for Mouse.Button1Up. As suggested by OP, make the Tool Icons Active property be false when not visible. The Tool icons, regardless of being visible or not, have their Active property set to true always.