Description
A while ago, there was this demonstration that there would be a delay compared to the Old Explorer.
This is still present and seems to be caused by game.Selection:Set
You can try it and just run it straight away, without even selecting anything in the Explorer. And then apparently the other way around also has a slight delay, but not as much as the :Set method
It is this
Re-production Steps
- Select anything in the Explorer
- Or run
game.Selection:Set({game.ReplicatedStorage})
Expected Result
Less delay?
.HoverInstance used by the Move Draggers is faster, but doesn’t take a table as an input.
Actual Result
There is a delay compared to the Old Explorer.
