New humanoid properties don't save/replicate

Upon testing a game containing this model I found that the new humanoid properties (DisplayDistanceType) and so on are not being saved/replicated.

As you can see DisplayDistanceType is set to none, clicking Play and it will no longer be none. Perhaps this is intentional but it’s certainly an issue I am having for my NPCs where I don’t want their names to be shown. I shouldn’t need a local script to do this.

I found this issue when copying+pasting a humanoid NPC; those properties didn’t carry through but were instead defaulted.