I’m trying to decide what kinda gamemode(s) I should put in my fps game, but I can’t! So I decided to do a poll.
Poll 1:
- Hacker Simulation
- Melee-Only
- Automatics-Only
- Swift Standoff
Poll 2:
- Crown
- Heist
Poll 3:
- Explosion Circus
- Juggernaut
- COMING SOON
I will add more polls as I think of more gamemodes
INFO:
Hacker Simulation: All players can see enemy players through walls. All guns auto reload and have a shorter reload time. Players can double jump and they have boosted run speed and jump power. Players can also walk through certain walls and obstacles, however bullets cannot travel through them.
Melee-Only: All players can only use a random melee weapon each time they spawn. Ranging from a knife or sword, to a lightsaber. Run speed is heavily increased and player’s gain a dash.
Automatics-Only: Only automatic guns allowed! Standard TDM rules apply.
Swift Standoff: Every kill a player gets, their run speed increases. Along with an extra jump each two kills. Run speed caps out at 10 stacks and extra jumps caps out at 4. You lose 2 run stacks when you die and all jump stacks.
Crown: Inspired by the similar game mode from utg (untitled tag game). In this mode, a random player gains the crowned pistol. It has infinite ammo, instant reload, and deals 80 damage body shot and 150 damage headshot. The player holding the gun is highlighted gold and is super visible to all players. The other players in the match have to attempt to kill the player with the crowned pistol (they are armed with a revolver and a knife). The person that has the crowned pistol at the end of the match wins. (Killing the crowned player, grants you the gun and you become the new target)
Heist: Each team has a chest that they need to protect. Once that team’s chest is destroyed, the enemy team now has to collect the gems and bring it back to their chest. If they succeed, that team wins.
Juggernaut: One player is chosen as the Juggernaut, with tons of health and is equipped with a viking axe. The juggernaut wins if he either:
- Kills all other players.
- Survives the time limit.
The opposing team wins if:
- They team up and successfully take down the juggernaut.
- The juggernaut leaves, disconnects, or dies some other way.
Explosion Circus: Explosive weapons only! Standard TDM rules apply.