New servers starting before old ones are full

It is because when a player requests to enter a game, the code that decides where to send them considers lots of factors, such as ping time, friends, etc. to make the decision, and sometimes it decides the best choice is to spin up a new server.

Unfortunately it has the greatest effect when few players are in a game. Once running servers are well-distributed enough, joining players will be sent to an existing server and the problem will generally disappear.

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