Hi Creators,
Last year, we shared the results from an automatic translation experiment that filled in missing translations in games. Today we’re introducing an account setting that enables players to see translations in all games they play, making sure games are accessible to users who want to play in their native language. This new setting will impact translations for in-game content, game names, and game descriptions. We’ve been rolling this feature out over the course of the last week, and we’ve seen increases to both overall spending (+0.23%) and new user playtime (+1.27%).
How the Automatic Translation Setting Works
Every player will have a new setting on their Account Info page called “Automatic Translations.”
This setting will also appear in the game settings menu:
If this setting is on, game names, game descriptions, and in-game text will be translated into the player’s language. For games that are already translated, there will be no change. However, for games that are currently missing translations or not translated at all, when this setting is enabled, automatic translation will translate any strings the player encounters. We’ll never override a manual translation if it exists.
When players join a game that has missing translations filled in with automatic translations, they’ll see a badge on the loading screen letting them know the game has been auto-translated.
If players want to switch languages for a particular game, they can use the dropdown in the in-game settings menu to do so. This only impacts the current game and will persist across sessions.
How to Disable Translations
If you want to override any automatic translations, you can always add manual translations via Creator Hub.
There may also be situations in which certain text should never be translated - for example, a street sign in a foreign country or character name. To prevent translation, you can go to the Studio properties panel and disable the AutoLocalize property for these objects. If AutoLocalize is turned off, we won’t attempt to translate the associated text.
Giving Feedback on Translations
If you or players in your game encounter bad or missing translations, you can give us feedback via the “Translation Feedback” tool in the game settings menu. We use this feedback to track and improve the quality of automatic translations.
What’s Next
In a few months, we plan to launch a translation glossary tool. This will enable you to create a custom list of terms that should have specific translations. Our system will make sure that those terms are uniformly translated according to the translations in the glossary, regardless of where in the game they appear. View the full Creator Roadmap here!
As always, we are continuously working to improve automatic translation and our translation tools so that Roblox feels native for players around the world. Please let us know if you have any questions.
Thank you!





