I figured this deserved its own thread since it’d be hard to see in the chaos of the update thread.
As Baumz posted earlier, the new UI seems to slow servers down after extended periods of time:
[quote=Baumz]was anyone else’s game extremely slowed down due to this new Layout? In my game it is not even playable after a server being up for 10 mins, and I haven’t updated my game in like 2 weeks. I don’t understand it, like both the Server and client are slowed down. I use RenderStep in my Animations that are preformed by local scripts, and a single animations would take around .3 seconds to run, now after awhile it gets slower and slower to the point it will take up to 1.2 seconds to finish an animation that took .3 seconds, (CFrame Weld Animations).
Also when chatting the character being displayed in the chat bar is delayed and skips some characters when I’m typing, could just be the server lagging. Yet I have no knowledge of why is running slow, (haven’t updated the game in 2 weeks) so I have no way of fixing it. [/quote]
This has also been happening to me – gun firerates drop considerably and the chat is so slow that a message takes around ~3 seconds to fade in all the way. I had some user spamming the chat (so fast that messages didn’t have time to fade in before they left the screen when the timing was still normal on the wait()s – not sure why ROBLOX doesn’t kick people who chat 100 messages per second), so that might have something to do with it.