Studio Version: Version 0.708.0.7080878 (64bit)
Newly created union operations do not render on the Roblox player. Studio and playtesting are not effected. Created operations do have collision, but neither shadows nor the union model is visible.
This issue only impacts new unions. Existing unions render fine.
This issue is fairly recent and is not place specific. The issue
union test.rbxl (79.8 KB)
occurred on an existing place and a newly created one.
Beta features:
3D Importer in ACE, assistant Mesh Generation,
Dragger QoL Improvements,
Face Capture,
glTF Export,
Improved Constraint Tool,
Improved Studio Solid Modeling controls,
In-Experience Avatar Auto Setup,
Live Animation Creator,
Multi-line Command Bar,
New Studio Camera Controls,
New Video API,
Proximity Prompt Indicators,
Reimport,
Revamped Asset Manager,
Script Sync,
Scripts Are Non-Strict By Default,
Texture Generator,
Universal Importer,
Video Uploads
System information
Expected behavior
In studio, you select a collection of valid parts that are combined to make a new union. These parts should align and merge in an optimized way to create a new model. The model should appear just as it was created in studio, assuming no scripting or in-game changes are done during gameplay.
Once the place is published with the union operation made, the player will join on the Roblox player client and be able to see and collide with the Union assuming collision is enabled.
A private message is associated with this bug report




