Niskoza is looking for a Programmer!

This job is meant to be done asap so I’ll just get straight to the point

We’ve gone through multiple programmers, our current one is busy with school and well he’s been slacking lately. This game is meant to be done by this month but we have failed to do that, we are looking for a programmer who can pull off these systems below

OPEN ME

Load Game

  • Hovering over a slot will show a hovering image
  • Clicking on a button makes it bigger and then smaller, giving it the click effect
  • Data is loaded from the data store of player
  • Datastore of the player includes 3 folders for the save slots which include 8 more folders that include game mechanics like player’s inventory, abilities, position, time spent, save file name, and many more.
  • Datastore of player will not save if all save slots have no time data to prevent data loss (can happen if player joined and left immediately or if the player has a very low internet connection causing data store to not load)
  • Slot shows as a dark color if the player doesn’t have data by checking if a slot’s time data is greater than 0
  • Clicking on a save slot will load that data to the player
  • You can rename the saved files
    – Name is checked with Roblox’s text filter system, making the name tags if it is inappropriate
    – Name will not be accepted if it is too long or if it is only a blank name
  • You can delete the saved files

Loading Screen

Loading Screen

  • Loading screen is shown when a save slot is opened
  • All assets will be preloaded, assets loaded text is shown on the bottom right
  • Loading icon will infinitely spin with TweenService
  • Tips are randomly shown in the bottom middle
    – Tips are randomly chosen and will not be chosen again
    – Tips are shown and changed every 5 seconds

Inventory System

Inventory System

  • Pressing R will open/close the inventory
  • Hovering over a slot will show the highlighted image
  • Clicking on a slot will make it selected
  • Not hovering over anything will show the hovering image to the selected slot
  • Pressing E will equip/unequip the selected slot
    – Equipped item will show a green slot
    – Unequipped item will show a red slot
  • Hovered/selected slot will show information about it on the bottom right
  • Inventory saves to player’s data store based on which save slot you chose
  • Item image is shown based on what name value is in the slot

Crafting System

Crafting System

  • Hovering over a slot will show the highlighted image
  • Clicking on a slot will make it selected
  • Not hovering over anything will show the hovering image to the selected slot
  • Pressing X will craft the selected slot
  • Crafting a selected slot will reduce the flower amount by 10
  • Crafting animation will play
  • Potion will be crafted and placed into your inventory

Healing System

Healing System

  • When the potion is equipped, right-clicking will activate the potion
  • Drinking animation will play
  • Potion amount will be reduced by 1 from inventory, if the potion amount is 0 then the potion will be removed from the inventory
  • Effects will play on the screen when the drinking animation is finished
  • Player will be healed

REQUIREMENTS:

  • Friendly Attitude
  • Extremely active
  • Shows daily progress and keeps us updated
  • Just overly a great person to work with
  • 1 Year experience in the field is good

We can also have you reach out to our other programmer to help you with things

Join this group:

Payment:
I can only pay through robux via groupfunds, at the moment we can only offer around 3-5k Robux but it’s negotiable

Contact:
sc00v#8829 or ECNNWO-00#4165 (discord)

If you have any questions just feel free to ask us because we just really need to get this job done

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