Ok, So I’m trying to refresh the humanoid by cloning it, deleting it and putting it back into the character, however whenever I do that it automatically made it so no animations work and the character moves around in a frozen state.
I’ve tried numerous things such as:
*Cloning the animation script, removing it and placing it back once I’ve placed back the humanoid
*Making the animation script disabled then enabling it once I’ve placed back the humanoid.
Here are the lines for more information
local cloned_hum = plr.Character.Humanoid:Clone()
plr.Character.Humanoid:Destroy()
wait(0.1)
cloned_hum.Parent = plr.Character