No collision not working(repost)

So I do not know what I am doing wrong but I set the collision group of “Player” off but nothing works. I tried doing CharacterAppearanceLoaded and it still does not work.

Here is the code:

local PS = game:GetService("PhysicsService")
game.Players.PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		for i, object in pairs(char:GetDescendants()) do
			if object:IsA('BasePart') then
				print("works")
				PS:SetPartCollisionGroup(object, "Player")
			end
		end
	end)
end)

So the only solution was finding a free model which is embarrassing.

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