Roblox changed printing tables some time ago, so when you tried to print a table, it would randomly print items like table: 0x09e053889b230d20
and table: 0x7753d8af650573b0
.
Also, unpack
doesn’t work for non-numerical tables.
I’ve made a function so that you can print tables in the old format:
function PrintTable(tbl,key,queue)
-- tbl is a table or value in a table
-- key is the number or position in the table
-- queue is how far a value is in a table
local function FormatBetween(formatBetween,stringTable)
local strToReturn
for k,n in pairs(stringTable) do
strToReturn = (strToReturn or "") .. (k == 1 and "" or formatBetween) .. n
end
return strToReturn
end
queue = queue or 1
if type(tbl) == "table" then
for k,n in pairs(tbl) do
PrintTable(n,k,queue + 1)
end
else
local addOn
local formatTable = {}
for i = 1,queue - 1 do
table.insert(formatTable," ")
end
if queue > 1 then
table.insert(formatTable,"►")
end
addOn = FormatBetween(" ",formatTable) or ""
if key then print(addOn,'["' .. key .. '"] =',tbl) else print(addOn,tbl) end
end
end
(You can edit the source code however you want!)
Try using it with PrintTable(game.MarketplaceService:GetProductInfo(game.PlaceId))
to see the results!
Or you can require the module with PrintTable = require(6870361592)
or inserting it with https://www.roblox.com/library/6870361592/PrintTable.