const Discord = require('discord.js');
const noblox = require('noblox.js');
const client = new Discord.Client();
const config = require('./config.json');
client.once('ready', () => {
console.log('ready');
});
client.login(config.token);
client.on('message', message => {
const placeInfo = await noblox.getPlaceInfo(8765432);
if (message.content === ':react') {
message.channel.send('No specified command was given');
}
if (message.content === ':react MemberCount') {
message.channel.send(message.guild.memberCount);
}
if (message.content === ':react Visits') {
message.channel.send(placeInfo.Name);
}
});
The problem is here
const placeInfo = await noblox.getPlaceInfo(8765432);
Sorry for asking something js instead of lua.