It can either be running in studio, server, or client
I am counting running on the server/client emulation in studio still as server/client
By running in studio I mean pcall(settings)
is true for the script identities Roblox allows us by default
I usually just refer to it as scope, which although it has other meanings, those usually don’t come up when talking about server/client.
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Maybe context could fit here? You could say the code is running in a client context or a server context.
I also thought of environment but that doesn’t seem to fit as it has other meanings, especially in Lua.
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