So I’m working on a game and I need to detect when the player goes through a waypoint. The waypoint in question is invisible and non-cancollide, however, it doesn’t detect the touch, except for when I enable cancollide. CanTouch and CanQuery are on, and I’m using the player’s HumanoidRootPart.
TL;DR: How would I be able to detect a touch, with a CanCollide-Off part?
onTouchTest.rbxl (35.2 KB)
Try this code in a script as a child of the part. Reference the attached roblox file as an example.
local part = script.Parent
local canTouch = true
local COOLDOWN = 1
if canTouch and hit.Parent:FindFirstChild("Humanoid") then
canTouch = false
print("Part was touched")
canTouch = true
For some reason that script has made my first script work… somehow. Thanks…?