Normal & specular maps for terrain inadvertently(?) disabled

Recently material textures were changed to once again be loaded locally, but this also disabled normal and specular maps for terrain because as I’ve noted before the maps are neither where I’d expect them to be, nor are they where the game is looking for them.

EDIT: I should really check the day more often. Once again here I am reporting a bug during the weekend…

That’s correct. We’ll fix it with Wednesday’s update.

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