I am a narb. ![]()
Edit for Merely:
Without the :SetCoreGuiEnabled()
I am a narb. ![]()
Edit for Merely:
Without the :SetCoreGuiEnabled()
Post code and also try using studio while you’re online.
What I gather from the output is that you’re not online using studio.
Works for me online and offline, and here is the code, local script:
game.StarterGui:SetCoreGuiEnabled(1,false)
wait()
script.Parent:Destroy()
[quote] Works for me online and offline, and here is the code, local script:
game.StarterGui:SetCoreGuiEnabled(1,false)
wait()
script.Parent:Destroy()
[/quote]
Maybe it’s not there 'cuz you’re deleting it?
(Assuming the script is in playergui)
[quote] Works for me online and offline, and here is the code, local script:
game.StarterGui:SetCoreGuiEnabled(1,false)
wait()
script.Parent:Destroy()
[/quote]
script.Parent:Destroy()
The script is in PlayerGui.
Strange. Works for me.
Try this, SetCoreGuiEnabled for all to false, then enable the ones you need.
Lol derp moment, you meant script:Destroy()
Yep, I was just about to say that
I did this once, and it’s because I decided to move a script up one level, so I was deleting the PlayerGui and never could figure out why until an hour later q.q
-Facenuke-
How did I miss that…? Probably thinking script.Parent = nil. ![]()
Don’t worry, we all have these things happen.
Hell I spent one hour today trying to get a function called TopVotedMap to run by calling TopMapVoted
Everyone derps sometimes. It’s nice if you leave the original post and just put a big “EDIT: Oops, I thought …” in the first post so we know what it was about. Someone else might have the same incorrect assumption later down the road.
Ok, let me re-add the original thread.