Not any code working in ReplicatedStorage

Please tell me if this is in the wrong category!

I was trying to make a destroy system and I’ve stumbled across no errors and put print statements at the very beginning of the code. I created another code in ReplicatedStorage and just simple written this:
print("Wow")
and it didn’t fire(with no errors). I decided to test this on workspace and it worked.
I’m not sure if this should go on bug reports or not so I’ve decided to place this here. Again, please tell me if this should go on bug reports.

I’m not sure if this is just a coincidence or not.

ReplicatedStorage is a general container service for objects that are available to both the server and connected game clients. It is ideal for ModuleScript, RemoteFunction, RemoteEvent and other objects which are useful to both server-side Scripts and client-side LocalScripts. Script and LocalScript objects will not run if they are parented to this service even if they are not Disabled.

Well that was a quick solution.