Not detecting if tool is equipped, CollectionService

Don’t understand why its not detecting, it prints nothing when the tool is equipped. Script is placed inside a local script that is placed under StarterPlayer.StarterCharacterScripts.

YES THE TOOL IS TAGGED CORRECTLY

for index, tool in pairs(CollectionService:GetTagged("PlacementObject")) do
	
	tool.Equipped:Connect(function() print("Equipped")
	end)
end
2 Likes

Are you cloning the tool and giving it to a player after the connection has been made?

I’ve placed tool inside Starterpack, I’ve done a print(tool) and it does print 2 tools, 1 inside player backpack and the other inside Starterpack

Found solution, works by disabling a property inside tool called “Requireshandle”.

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