I’ve placed a script into StarterCharacterScript so that if a player is part of a certain team, a billboard GUI under the script copies to the character’s head. For some reason, it’s not even detecting the team colour. Nothing is being printed either which is really confusing me as I haven’t got a clue on the problem.
Here’s the script I am using under StarterCharacterScripts:
local BillboardGUI = script.TeamAndClass
local Character = script.Parent
local Player = game.Players:GetPlayerFromCharacter(Character)
local Head = Character:WaitForChild("Head")
if Player.TeamColor == BrickColor.new("White") then
print ("White Team")
BillboardGUI.Parent = Head
end
That’s an easy one, first the problem is because you used if statement and it already checked and the game found it’s yet not the colour team. you could use an easy fix with Team.PlayerAdded to check if a player joined a specific team!
local BillboardGUI = script.TeamAndClass
local Character = script.Parent
local Player = game.Players:GetPlayerFromCharacter(Character)
local Head = Character:WaitForChild("Head")
print(Player)
game.Teams.WhiteTeam.PlayerAdded:Connect(function(Player) -- Re write this to whatever team you want
print ("White Team")
BillboardGUI.Parent = Head
end)