[NOT FIXED] Aspect Ratio Constraints break Automatic Canvas Size

Overview

While working with scrolling frames, I stumbled upon a bug in which the Automatic Canvas Size property will not work if the gui objects have a UIAspectRatioConstraint.

Noted Behaviour

As shown in the video below:

Expected Behaviour

The scrolling frame should work as normal as it would with objects that do not have a UIAspectRatioConstraint.

Bug Statistics

Studio Version: image
Windows Version: image
System Information: Ryzen 7 3700X + RX 7600 + 32 GB RAM
Frequency: Consistent
Impact: Severe
Date Noted: 9:00 PM GMT+5 @ 5/7/2025

automatic canvas size is buggy enough bro :sob: please fix this roblox

Thank you for your report, this issue is also tracked here:
Duplicate of AutomaticCanvasSize Breaks for GuiObject with UIAspectRatioConstraint and Children
We are considering it for a refactor.

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Oh, I did my research and didn’t find it. Thanks for pointing it out.

Please do fix this as soon as you can. It’s seriously, really annoying to work with.

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Hey so the topic you mentioned seems to be kind of closed so I think it’s best to keep this bug report open.

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