How can I make a system where the player cannot reset even if he presses the reset button like this?
Check out this post that should answer your question: https://devforum.roblox.com/t/how-do-i-know-if-someone-pressed-the-reset-button/89306
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That should be the solution.
Basically it’s just
game:GetService("StarterGui"):SetCore("ResetButtonCallback", false)
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