wait(0) c = http://workspace.Camera c.CameraType = “Scriptable” c:Interpolate(http://CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + script.Configurations.CamInfo.Value),game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame,0.2) wait(0) while true do wait(0) if script.Configurations.CamType.Value == 1 then c.CameraType = “Scriptable” c:Interpolate(http://CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + script.Configurations.CamInfo.Value),game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame,0.2) elseif script.Configurations.CamType.Value == 1 then c.CameraType = “Scriptable” c:Interpolate(http://CFrame.new(script.Configurations.CamInfo.Value.X,script.Configurations.CamInfo.Value.Y,script.Configurations.CamInfo.Value.Z),game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame,0.2) end end
making new camera and set it to old cframe might work